Case Opening
All 44 CS2 cases with real drop rates, StatTrak, float values, and special patterns.
How It Works
Use /open and pick a case. Each case costs Kredits and contains a pool of skins sorted by rarity. The bot rolls a random skin using the same rarity distribution as CS2.
You'll see a CS2-style scrolling reel animation with your result. Every skin comes with a random float value that determines its wear, a chance to be StatTrak, and for certain skins, special variants like Doppler phases or fade percentages.
Rarity Tiers & Drop Rates
Drop rates match official CS2 probabilities:
| Rarity | Drop Rate |
|---|---|
| Mil-Spec (Blue) | 79.92% |
| Restricted (Purple) | 15.98% |
| Classified (Pink) | 3.20% |
| Covert (Red) | 0.64% |
| Exceedingly Rare (Gold) | 0.26% |
Exceedingly Rare items are knives and gloves. The big ones.
Case Pricing
Cases are split into 5 price tiers based on when they originally came out in CS2. Older cases cost more.
| Tier | Era | Price |
|---|---|---|
| Vintage | 2013-2014 | 350 Kredits |
| Classic | 2015-2016 | 300 Kredits |
| Standard | 2017-2019 | 250 Kredits |
| Modern | 2019-2022 | 200 Kredits |
| Current | 2023+ | 150 Kredits |
Skin Properties
Every skin you unbox has a few properties that affect how it looks and what it's worth:
Auto-Open
Use /open auto to open a case multiple times in a row. You can set a rarity threshold so anything below that tier gets auto-sold, keeping only the good stuff.
Skips the reel animation for speed and shows a summary when it's done.
Case Battles
Challenge someone to a 1v1 with /battle. Both players open the same case for 5-10 rounds, and every item is revealed side by side.
Whoever has the higher total market value wins all items from both sides. The loser gets nothing. Each player pays for their own opens, no extra fees.
Trade-Up Contracts
Use /tradeup to throw in a bunch of same-rarity items and get one item of the next tier back. Works just like CS2's trade-up system.
The output skin depends on what cases your input skins came from and how the slots are weighted. Float values are calculated from the average of your inputs, and all-StatTrak inputs give a StatTrak output.
Opening Animation
Opens play with a CS2-style horizontal reel that scrolls through skins and slows down to land on your result. The animations run as short video clips right inside Discord.
Want speed? Turn on Fast Open in your user settings and you'll see results instantly.
Fade Patterns
Some skins can roll a fade pattern. It's a percentage between 80% and 100% that controls how much of the gradient actually shows on the weapon. Higher fade means more of the premium color is visible, and that means more value.
Not every skin has fades. Only specific ones like Fade knives and a handful of rifle skins. If your skin supports it, the fade percentage gets determined on drop, same as float values. Nothing you can change after the fact.
You can check your skin's fade in the inventory detail view.
Collections
Looking for something beyond cases? Collections are a whole separate skin pool. There are 46 CS2 weapon collections with skins you can't get from cases, including Dragon Lore, Howl, and Medusa.
Earn collection tickets from activity drops and open them with /collect. Full details on the Collections doc page.